This project hasn’t been touched in quite awhile. I last left off with figuring out mesh data and with help from dani we got it all done.

This is a very rough preview, that we can load models and load them into a model viewer all using engine files.

Whats to come is proper lighting, faces, texturing etc automatically from the new backend that Rime has been coded on. Instead of forcing data into a million different formats, why not live edit?

tl;dr; This video was showing Frostbite 2 model data being loaded natively and being displayed using WPF.

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